🛠️How to Setup?

This section provides a detailed walkthrough for setting up the RSM Tool in your project. It’s quick and easy to get started!

Setting up the RSM

You can set up RSM in two ways:

Option A - Manual Setup:
  • Navigate to: Assets > TheBossaWorks > Realtime Shader Manipulator > Scripts > RealtimeShaderManipulator.cs

  • Create an empty GameObject in your scene (e.g., named “RSM Manager”).

  • Attach the RealtimeShaderManipulator script to this GameObject.


Option B - Prefab Setup
  • Locate the prefab: Assets > TheBossaWorks > Realtime Shader Manipulator > Prefab > RSM TOOL

  • Drag and drop the RSM TOOL prefab into your scene hierarchy.


This is it! You are ready to use the RSM Tool!

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