🛠️How to Setup?
This section provides a detailed walkthrough for setting up the RSM Tool in your project. It’s quick and easy to get started!
Setting up the RSM
You can set up RSM in two ways:
Option A - Manual Setup:
Navigate to:
Assets > TheBossaWorks > Realtime Shader Manipulator > Scripts > RealtimeShaderManipulator.cs
Create an empty GameObject in your scene (e.g., named “RSM Manager”).
Attach the RealtimeShaderManipulator script to this GameObject.
Option B - Prefab Setup
Locate the prefab:
Assets > TheBossaWorks > Realtime Shader Manipulator > Prefab > RSM TOOL
Drag and drop the RSM TOOL prefab into your scene hierarchy.
This is it! You are ready to use the RSM Tool!