🧩Public API
This section provides an overview of the available public API methods in RSM.
Single Target Methods
void TriggerByID(string id)
void StopShaderEffect(string id)
void ResetShaderValue(string id)
void ReverseShaderDirection(string id)
Batch Methods
void TriggerAll()
void StopAllShaderEffects()
void ResetAllShaderValues()
void ReverseAllShaderDirections()
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